AI Insights · Timothy · October 2022
Top 5 Horror Games Performance in Sweden Q3 2022
A look into the performance metrics of the top 5 horror games in Sweden for Q3 2022, including downloads, revenue, and active users.
During the third quarter of 2022, the top 5 horror games on a unified platform in Sweden showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed breakdown based on Sensor Tower data.
Identity V from NetEase Games saw fluctuating trends in its weekly revenue, peaking at approximately $968 in the last week of July and then experiencing a notable drop to around $205 in mid-September. Weekly downloads for the game ranged from a high of 104 in early August to a low of 33 by the end of September. The weekly active users for the game showed a gradual decline from 3.1K in late June to about 2.8K by the end of September.
Poppy Playtime Chapter 1 by Mob Entertainment had a fairly steady revenue stream, with minor fluctuations around $385 in late June to approximately $152 by the end of September. The game’s weekly downloads started at 167 in late June and dropped to around 79 by the end of September. Weekly active users peaked at 336 in late June and gradually decreased to about 211 by the end of the quarter.
Silent Castle from BEP1C STUDIO displayed an interesting pattern with its revenue, peaking at $356 in mid-August and then settling around $237 by the end of September. Weekly downloads for the game saw significant variation, with a peak of 939 in late August and a dip to 208 in late July. In terms of active users, the game had a notable increase from 880 in early August to about 1.7K in late September.
Hello Neighbor by tinyBuild showed a decline in weekly revenue from $259 in late June to around $140 by the end of September. The game’s weekly downloads also decreased from 1.5K in late June to around 656 by the end of September. Weekly active users saw a downward trend from 5.6K in late June to about 3.3K by the end of the quarter.
Myths of Moonrise by StarFortune, which was released in mid-August, showed a promising start with its revenue increasing from $17 in the first week to $573 by the end of September. Weekly downloads peaked at 326 in mid-September but dropped to 177 by the end of the month. Weekly active users also grew from 28 in mid-August to about 341 by the end of September.
These insights are provided by Sensor Tower, where more detailed analytics and trends can be explored.